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ChatClimb

ChatClimb

One mountaineer, an endless paper tower and lava rising from below. Your chat types a number from 0 to 180, the jump angle: 0 is flat right, 90 straight up, 180 flat left. When the clock runs out, the climber jumps at chat's average angle, always at full power and with no steering in the air. The lava starts slow and speeds up, but never quite as fast as perfect play, so a chat that never misses climbs forever. The run ends when the lava gets the climber, and the height in metres goes on your channel's record and the global board.

Free · viewers need nothing · works on any Twitch stream

ChatClimb running on stream

How a round works

  1. 1

    Nobody joins

    There is no !join. The whole chat plays one climber together: anyone who types a number is aiming.

  2. 2

    Chat types an angle

    A bare number from 0 to 180, nothing else on the line. 0 is flat right, 90 straight up, 180 flat left. A viewer's latest number replaces the earlier one.

  3. 3

    The average jumps

    The 8-second clock starts with the first vote. When it runs out, the outer 10 % of the numbers on each side are dropped and the climber jumps at the average of the rest. An arc on screen shows where the running average would land.

  4. 4

    Vote! after every landing

    Once the climber lands, the screen says Vote!. Numbers typed before your viewers could see the landing are dropped, and after the clock's 0 the vote stays open for your stream delay, so late viewers still count.

  5. 5

    Your vote and your vetoes

    Click the dial for your own vote: it counts as one more. Press V to veto: chat's vote freezes and you aim this jump yourself. A ghost flies chat's jump next to yours, then a verdict says who was right. You start with 1 veto and get one more per zone.

  6. 6

    Pickups on the side ledges

    Small ledges a risky jump off the safe route hold a safety net (catches the next fall), a lava freeze (15 seconds), rocket boots (the next jump goes 1.5 times as far) or an extra veto.

  7. 7

    A new world every 100 m

    Cave, Forest, Ice, Clouds and Space, then the same worlds by night. Ledges get narrower, some crumble from zone 3, and from 1000 m some move.

  8. 8

    The lava ends it

    When the lava gets the climber, the run is over. The end screen shows the height, your channel record, the place on the global board and the run's MVP: the chatter whose numbers came closest to the jumps that climbed.

What viewers type in chat

90Your jump angle, a bare number from 0 to 180: 0 flat right, 90 straight up, 180 flat left. Type again to change it; your last number counts.
!howtoAsk the bot to post the rules in chat.
!climbMods: open the ChatClimb setup.
!startMods: start the run.
!vetoMods: veto for the streamer. Chat's vote freezes and the streamer aims the jump. Uses one veto.
!veto 75Mods: veto and jump at once at this angle. Uses one veto.
!pause / !resumeMods: stop the run where it is: lava, flight and clocks. Chat's numbers still count.

Streamer settings

  • Same rules every run

    Nothing to set up: the same 8-second vote, the same lava and the same tower rules every time, so every height compares on the board.

  • Built for stream delay

    Your stream delay setting is added to every vote. Numbers typed for the last jump are dropped, and late viewers' numbers still count until the vote locks.

  • Trolls get averaged out

    The outer 10 % of the numbers on each side never reach the average, so a few 0s and 180s cannot throw the climber off course.

  • Any chat size

    It plays the same with one chatter, or with you alone on the dial. Every run counts.

  • Channel records and a global board

    Your channel's best height is its record, and the ChatClimb leaderboard ranks the best climb of every channel. Only channel names are public; the MVP shows on your end screen. ChatClimb also counts in the rankings, with stars.

  • Paper worlds lit by lava

    Paper sticker scenery lit from below by the lava, five worlds by day and by night, and graphics presets from Potato to Ultra for every PC.

  • Its own sound

    A calm lo-fi tune that gets muffled as the lava closes in, with a heartbeat when it gets close.

Questions streamers ask

What does chat type?

A number from 0 to 180 on its own: 0 is flat right, 90 straight up, 180 flat left. Each viewer has one vote per jump, and a new number replaces the old one.

Do viewers need to join?

No. The whole chat plays one climber, so anyone who types a number is playing.

How is the jump decided?

By chat's average. The outer 10 % of the numbers on each side are dropped first, so a few trolls cannot drag it. Every jump goes at full power; only the angle is voted, and nobody steers in the air.

Does stream delay break it?

No. After each landing the screen says Vote!, numbers typed before your viewers could see the landing are dropped, and the vote stays open for your stream delay after the clock hits 0.

What can the streamer do?

Click the dial to cast one vote, and veto with V to aim a jump yourself while a ghost shows where chat's would have gone. You get 1 veto at the start and one more per zone, and a pickup can give another. Mods can veto for you with !veto, or !veto 75 to jump at once at 75.

How long does a run take?

As long as chat keeps landing. The lava speeds up but stays slower than perfect play, so a chat that never misses climbs forever. A run ends when the lava gets the climber.

Is there a high score?

Yes. Your channel's best height is its record, and the ChatClimb leaderboard ranks the best climb of every channel. Each run also names an MVP on your end screen: the chatter whose numbers came closest to the jumps that climbed.

Keep reading

ChatClimb

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